Conor Behrens
New York, NY
2D
“Shmug” is a top-down shoot-em-up that features a robotic bug attempting to traverse through a dense jungle. The bug has the option to share kindness, rage, or sadness with the other bugs it encounters, in the form of three different kinds of ammunition.
Conor Behrens - producer, sound design, programming, character design, level design.